
1. This is how the 2D plan should look in preparation for the 3D modelling. Note that we no longer require the lines for the floor tiles or the corridor rectangle drawn in last weeks session.
2. Picture shows a Right axonometric view (3) showing the 2D shapes extruded. Make sure that you are in the top/plan view (0) when extruding these shapes. 3D extrusions will take on the colour of the 2D shape but we can always change this at any time in the Attributes Palette.
3. Extrude the Square base to -200mm, walls (double-line polygon) to 3m and the block to 5000mm.
4. Extrude the raised floor area to 250mm. Unlike in the picture this could always be edited first so that the floor area sits inside the walls!
5. Duplicate the raised floor (Edit>Duplicate) and move up creating a Floor-Floor height of 2450mm. The duplicate can now act as a ceiling for our model.
6. This is the model rendered in View 3.

7. Create a 400mm deep circular ceiling above the dance floor. We can duplicate the floor area for this.
8. Rendered view 3.
9. Edit the circular ceiling so that it has a 3800mm diameter hole in the middle. This can be done either by modeling a new 3D object and using the Subtract Solid command or by editing the shape in 2D using the clip surface Tool.
10. Diameter of hole= 3800mm
11. Use the 'clip' to create a second 100mm ceiling at 3m height.
- To do this select the 'clip' and go to Edit>Cut.
- Exit the Extrude using the 'Done' button. P
- Paste the 'clip' back into the design layer using the Edit>paste in Place' command.
- The 2D shape can then be extruded to a depth of 100mm and moved up 3000mm.
12. Rendered View 3

13. In the Top/Plan view draw a floor tile (480mm x 480mm) in the bottom left corner of the raised floor area.
14. Use the Edit>Duplicate array command to make a set of 2D squares. You will need to set the duplicate using 20 columns and 10 rows at a 500mm offset in X and Y.
15. Once duplicated select all of the squares.Extrude all the rectangles together to 20mm thickness.
16. In the Front View (2) Move up 238mm. This will position them so that the top of the tiles sit just above the raised floor area.
17. Shows the model before the excess tiles are deleted.
18. To trim the excess tiles again either use the 'clip surface tool or model a 3D object to use with the subtract solid command.
No comments:
Post a Comment